Where do you read the numbers?
The combat log sits in the quest area of the main screen. The world map's hunting ground info shows what a spot drops, and teleporting there costs a fee.

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Source · guide.netmarble.comNetmarble Korea guide: main screen and combat log
Source · guide.netmarble.comNetmarble Korea guide: world map and hunting ground info
The best VAMPIR farm spot isn't the one with the biggest gold number. Log two spots for 30 minutes, subtract potions and travel, and compare net gold and EXP per hour. Formulas, a worked example and what inflates a result.
How do you compare two farm spots?
- Same gear, same skill rotation, same buffs at spot A and spot B. Note server, level, time of day and zone.
- Farm spot A for 30 minutes. Write start and end gold, EXP gained, potions used and the time it took to get back.
- Do the same at spot B. Leave quest turn-ins and one-off rewards out of the farm income.
- Swap the order on the next run, because crowding changes; repeat each spot in a couple of sessions if you can.
30 minutes is a rough check. Rare drops need much longer. If a death, a different buff or a crowd changed the run, don't compare it as if it were equal.
How do you work out net gold?
Net gold = gold from the farm minus potions and buffs used minus teleport and other gold costs. Count potions you brought from stock at their replacement price, or the run that burns old stock looks free.
| Measure | Spot A | Spot B |
|---|---|---|
| Gross gold | 90,000 | 75,000 |
| Consumables and other gold costs | 40,000 | 15,000 |
| Net gold | 50,000 | 60,000 |
| EXP | 1,200,000 | 1,050,000 |
| Total time with setup and walk back | 36 minutes | 32 minutes |
How do you get gold and EXP per hour?
Net gold per hour = net gold × 60 ÷ total minutes. Spot A: 50,000 × 60 ÷ 36 ≈ 83,333. Spot B: 60,000 × 60 ÷ 32 = 112,500. B grossed less and still wins, because it cost less and wasted less time.
EXP per hour uses the same minutes: A about 2,000,000, B about 1,968,750. For gold, B wins; for EXP only, A by a hair. A small gap isn't a verdict; look at the range across repeat runs.
What inflates a farm result?
| Item | Why |
|---|---|
| Unsold rare drop | A listing price is not income; write down the count |
| Diamond spending | Cannot be added to gold; separate column |
| Deaths, bag trips, walk back | They are part of total time; do not pause the clock |
A log template: date and server, class and level, gear and buffs, spot, total minutes, gross gold, consumables, net gold, EXP, deaths, unsold drops. Measure again with the same template after a gear change and you will see whether the upgrade shows up in the yield.
FAQ
Is auto farming or manual farming better in VAMPIR?
Should you count diamonds in farm profit?
How do you see what a hunting spot drops?
Related guides
Market, dark trade and NPC shops









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