What does Netmarble say about VAMPIR's economy?
| Source | What it says |
|---|---|
| Economy press release (June 27, 2025) | Diamonds are farmed through field and dungeon hunting on top of market income; Trinity is the core resource and comes mainly from PK fields; bots and abnormal behaviour are blocked by behaviour detection; the company keeps intervention low so the economy runs itself |
| Launch press release (August 2025) | A certain amount of Diamonds can be earned every month through field play alone; a tiered cumulative reward model weighted toward lower-grade items; no high-efficiency package sales |
| Google Play description (English) | Diamond farming fields; Trinity spanning crafting to trading; free players grow by grind, paying players by investment |
Source · ch.netmarble.comNetmarble newsroom (Korean): economy notes
Source · ch.netmarble.comNetmarble newsroom (Korean): launch press release
Source · play.google.comGoogle Play listing (US)
Partly. Paying speeds you up, but VAMPIR lets free players farm Diamonds in the field and trade for them on the market. What Netmarble says about the economy, where Trinity comes from, Diamond prices per 100 and a spending order for free players.
How do free players get Diamonds?
Three ways: field and dungeon hunting, selling on the market, and one-off rewards like events and pre-registration. Netmarble says a set amount of Diamonds can be earned from field play each month, but it hasn't published the number or whether it's a cap. There's no official hourly yield either.
When you sell, don't count the listing price as income. A gold listing fee comes off when you post and a Diamond commission when it sells, so what lands in your wallet is lower.
Source · guide.netmarble.comNetmarble Korea: market guide
What is Trinity and why is it in PK fields?
Trinity is the core resource from crafting to trading, and it comes mainly from PK fields. For a free player that means the most valuable resource lives in the riskiest zone, and that's by design: you go into open-PvP areas like Gehenna, you go as a group rather than solo, and you weigh death cost against income.

Source / rights
What should a free player spend Diamonds on?
Our pick, not Netmarble's:
- Permanent account growth first: systems that speed up progression and can't be undone come before cosmetics.
- Before buying on the market, estimate how many hours of field farming the same item would take.
- Before going into Gehenna for Trinity, count the death cost: potions, time, lost points. A group loses less.
- Claim event rewards before they expire and add one-offs like pre-registration rewards and coupon codes to the plan.
How much do Diamonds cost?
Paying players get the same systems, faster. The US App Store lists the Diamond packs below (checked October 26, 2026); the page shows only ten in-app purchases. Among the five Diamond packs shown, the 1,600-Diamond pack has the lowest price per Diamond; the largest one, 7,200 Diamonds, costs more per Diamond. Prices can differ by store and region and change over time.
| Pack | Price | Cost per 100 Diamonds |
|---|---|---|
| 320 Diamonds | $2.99 | $0.93 |
| 720 Diamonds | $6.99 | $0.97 |
| 1,600 Diamonds | $13.99 | $0.87 |
| 4,000 Diamonds | $35.99 | $0.90 |
| 7,200 Diamonds | $64.99 | $0.90 |
The Epic Games Store FAQ lists different amounts for the Epic Games Store version: 109, 436, 2,110, 3,570 and 7,950 Diamonds, plus Arca's Privilege, with no prices. Buy through Epic and the purchase goes through Epic's payment system; other platforms may use separate payment systems.
| Goal | Free player | Paying player |
|---|---|---|
| Diamonds | Field and dungeon hunting, the monthly amount, market sales | Store packages plus the same field income |
| Trinity | Group farming in PK fields | Same source; Diamonds can buy Trinity-based items on the market |
| Time | The main cost: farming hours and death risk | The same systems with fewer farming hours |









Share your experience