Why is Arena closed right now?
The preseason ended on October 5, and the regular season opened with the October 21 update; it runs until November 15 at 05:00 KST. The day change followed a player survey; the old days were Monday and Thursday. The times below are the preseason schedule; the new season’s hours have not been announced.

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Arena unlocks at level 70 from Menu > Arena. In Korea the regular season is on; Arena now runs 2 days a week, Thursday and Saturday.
Why can't I join the Arena queue?
| Problem | Check |
|---|---|
| No Arena menu | Your character is under level 70 |
| Menu opens but no match | Check that the season is open, then check the in-game queue schedule |
| Can't queue after leaving a match | Leaver lockout (see below) |
| More combat power, same league | Leagues only move at the weekly reset |
The previous preseason schedule used Mondays and Thursdays, 19:00–19:50 KST, or 10:00–10:50 UTC. Matches pit two randomly assembled teams of five against each other to reach the kill target first.
Which Arena role should I pick?
Every time you enter, you pick one of four roles for that match. Each gives two Arena-only active skills and a passive with a built-in drawback, and you can pick a different one next match. It doesn't change your class. Role and skill names are translated from the Korean client.
| Role | Job | Active skills | Passive (and drawback) |
|---|---|---|---|
| Guardian | Tank | Taunt Shout: taunts up to 5 targets for 3 s; Immortal Armor: shield worth 25% of your max HP, 10% for the party | +12% PvP damage resistance, +20% PvP crit resistance; deals 25% less PvP damage |
| Assassin | Single-target burst | Crimson Mark: 800% hit that cuts the target's healing; Lethal Awakening: more crit chance and crit damage | +25% PvP crit chance, +50% PvP crit damage, +10% move speed; takes 50% less healing |
| Breaker | Sustained damage | Erosion Curse: DoT worth 15% of the target's max HP over 5 s; Rising Bloodlust: +20% PvP damage for 20 s | +10% PvP damage, +15% attack speed; takes 50% less healing |
| Protector | Healer | Blood's Breath: party heal over time; Blood's Protection: +20% damage resistance for the party for 10 s | +30% healing; deals 30% less PvP damage |
Sort roles before the fight. A team with no Protector has no Arena heals, and passives from the same role don't stack, so two Guardians is mostly wasted. Some of your normal skills are disabled inside Arena.
What are the blood stones in the middle of the Arena?
Every so often a blood stone spawns in the centre, alternating between two kinds. Touch it and every teammate within 50 m gets the effect, even mid-fight. The Life stone heals 30% of max HP instantly. The Frenzy stone gives +10% PvP damage, +10% healing received and +15% move speed for 20 seconds.
How do Arena leagues work?
There are five leagues: Beast, Predator, Lord, Immortal and Myth. With no previous-season record, your first placement uses your combat power when you first enter. After that, gaining power doesn't move you. Each weekly season, the top 20 in a league go up one league, the bottom 20 go down one and everyone else stays. New leagues apply every Monday at 05:00.
What happens if I leave an Arena match?
Leaving counts as desertion. The first one is free, then the queue locks you out for 15, 30 and 60 minutes. The lockout is replaced by the next step, not added up, and the count resets every Monday at 05:00.
When do Arena rewards arrive?
Rankings update live, and rewards are paid at the end of the season based on your final rank in your league. Spend the Arena Coins you get at Shop → Exchange → Arena Coin. Your match history keeps the last 100 games.
Source · guide.netmarble.comNetmarble official Arena guide
Source · ch.netmarble.comNetmarble September update









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