Why can't I join the Arena queue?
| Problem | Check |
|---|---|
| No Arena menu | Your character is under level 70 |
| Menu opens but no match | Arena only runs on set days and times; the window is in the in-game notice |
| Can't queue after leaving a match | Leaver lockout (see below) |
| More combat power, same league | Leagues only move at the weekly reset |
The menu can be open while the queue is closed. Arena only runs on Mondays and Thursdays, 19:00–19:50 KST (10:00–10:50 UTC), in every region. The preseason ends October 5 at 19:50 KST; after that Arena shuts for a while and Netmarble will announce the regular season separately.
Which Arena role should I pick?
Every time you enter, you pick one of four roles for that match. Each gives two Arena-only active skills and a passive with a built-in drawback, and you can pick a different one next match. It doesn't change your class. Role and skill names are translated from the Korean client.
| Role | Job | Active skills | Passive (and drawback) |
|---|---|---|---|
| Guardian | Tank | Taunt Shout: taunts up to 5 targets for 3 s; Immortal Armor: shield worth 25% of your max HP, 10% for the party | +12% PvP damage resistance, +20% PvP crit resistance; deals 25% less PvP damage |
| Assassin | Single-target burst | Crimson Mark: 800% hit that cuts the target's healing; Lethal Awakening: more crit chance and crit damage | +25% PvP crit chance, +50% PvP crit damage, +10% move speed; takes 50% less healing |
| Breaker | Sustained damage | Erosion Curse: DoT worth 15% of the target's max HP over 5 s; Rising Bloodlust: +20% PvP damage for 20 s | +10% PvP damage, +15% attack speed; takes 50% less healing |
| Protector | Healer | Blood's Breath: party heal over time; Blood's Protection: +20% damage resistance for the party for 10 s | +30% healing; deals 30% less PvP damage |
Sort roles before the fight. A team with no Protector has no Arena heals, and passives from the same role don't stack, so two Guardians is mostly wasted. Some of your normal skills are disabled inside Arena.
What are the blood stones in the middle of the Arena?
Every so often a blood stone spawns in the centre, alternating between two kinds. Touch it and every teammate within 50 m gets the effect, even mid-fight. The Life stone heals 30% of max HP instantly. The Frenzy stone gives +10% PvP damage, +10% healing received and +15% move speed for 20 seconds.
How do Arena leagues work?
There are five leagues: Beast, Predator, Lord, Immortal and Myth. With no previous-season record, your first placement uses your combat power when you first enter. After that, gaining power doesn't move you. Each weekly season, the top 20 in a league go up one league, the bottom 20 go down one and everyone else stays. New leagues apply every Monday at 05:00.
What happens if I leave an Arena match?
Leaving counts as desertion. The first one is free, then the queue locks you out for 15, 30 and 60 minutes. The lockout is replaced by the next step, not added up, and the count resets every Monday at 05:00.
When do Arena rewards arrive?
Rankings update live, and rewards are paid at the end of the season based on your final rank in your league. Spend the Arena Coins you get at Shop → Exchange → Arena Coin. Your match history keeps the last 100 games.
Source · guide.netmarble.comNetmarble official Arena guide
Source · ch.netmarble.comNetmarble September update






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